After spending months debating the relative merits of the original Mass Effect 3 ending here we go again with Bioware’s Extended Ending DLC that supposedly attempts to directly speak to many issues that outraged fans brought to light. Let’s cut to the chase here and state the obvious question – will this new ending placate the masses of irate fans? Well, it depends.
Oh boy, here we go again. Today, Bioware announced that the long awaited extended DLC cut of the Mass Effect 3 ending will be available for download next Tuesday, June 26, 2012 in North America. Considering the game caused such a ruckus and sent this site’s hit count soaring I have no doubt this DLC is going to have a similar effect especially since it appears as if the ending isn’t really changing but rather being expanded upon.
*Updated Aug 25 2012*
This is a guest post by Rei who is a translator/editor and software developer who loved watching his city get wrecked at the beginning of ME3. Additionally, like many fans, he played femshep because broshep’s voice was kinda dry plus he didn’t feel like watching his N7 ass for 100 hours.
The Mass Effect 3 ending has become a social phenomenon of its own category. Somewhere between the apparently low-budget ending sequence, the contrived interpretations and the misuse of charitable organizations to bring attention to the fans’ disappointment, there’s a decent ending: an ending that does for the most part make sense and could have been emotionally satisfying if not for a few unfortunate circumstances.
A funny thing happened during the transition from last generation consoles to the current. Companies that appeared dead in the water have suddenly taken the world by storm while the console king apparently decided to abdicate without much of a struggle. Now, unlike the current rigueur de jour of Sony bashing I’m not even going to go much into detail about how the mighty have fallen. There are enough fanboys out there assailing the former console champion and just as many diehard supporters. What I will point out however, is that Sony’s Playstation Home Beta that was finally released on Dec 11 after almost three years of development is a true indication at how dyslexic the company has become.